I tried some stuff, nothing worked. this is my code:
function module(change) if change == "" then script.LocalScript.change.Value = "time" else script.LocalScript.change.Value = change end local ls = script.LocalScript:Clone() local player = game.Players.LocalPlayer ls.Parent = game.Players.LocalPlayer.PlayerScripts wait(1) ls.Disabled = false end return module
it doesn't need to be a modulescript it just needs to be a script or something that acts like StarterPlayerScripts.