I already know raycasting and stuff, but how do I add bullet speed?
I tried tweening or changing the CFrame, but it was not effective.
I also tried looking into the ACS gun system, but I couldn't understand it.
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multiply the velocity of the part by the directional vector (CFrame.LookVector) and a number determining speedgreatneil802647— 2y
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I don't fully understand what you mean. May you give an example?RazorXX224— 2y