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How would I attach a part to a player in an animation? (R6)

Asked by 2 years ago

Basically, I have this animation that is supposed to (once proximity prompt triggered) is gonna play my short animation showing the character picking up wood and putting it onto the campfire

I want the character to take the wood logs somehow. My problem is that I don't have enough experience in working with attachments and welds and I would appreciate some information on how I would attach the logs to my character's hand(s).

Sincerely and Best Regards Mathe :)

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Please note that I do not need help on the animation, but rather how I attach the wood logs ItsMeMathe 0 — 2y
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@MLGGAME08 Good idea, however, the problem is just that I don't want the logs to always be attached to the character's hand. In the first part of the animation, the character simply bows down to grab the wood. After that, I want the wood log to snap to the players hand. ItsMeMathe 0 — 2y

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