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Is it possible to create an instance of a pre-existing mesh part using a script?

Asked by 2 years ago

I need to create a part using a local script to make the part local since I need to move it with body position, and if the server owns the part the body position doesn't work properly, but the part I need to create locally is a mesh part with its own id so I'm not sure how I would create a new instance of it locally.

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you can :Clone it imKirda 4491 — 2y
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if i cloned it would it the local player be tthe owner? ZeInventor 5 — 2y

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