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How to make Animate custom animations play immedeately?

Asked by 2 years ago

I made an npc and put the default "Animate" script in it ( i took the local script "Animate" from m character in test mode and turned it into a server script and also took out the chat part so it works), but i constantly need to change the anim ids, the problem is the old animations keep playing until something resets them, like the npc moving.

How can i make these animations be put immediately into effect? thanks

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try stopping all animations from Animator:GetPlayingAnimationTracks() if that helps imKirda 4491 — 2y
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can i see the script of the new and old animation script TheMiniMagic_YT 27 — 2y

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