I am trying to make a special way to transfer data between scripts! like a postal service. the problem is 2 local scripts are having the same error, they can't find a folder named mailbox. both scripts and folder are in playergui. so I added a screen gui! to test if that would fix it. surprisingly the 2 local scripts could not find the screen gui I added!
script 1 error on line 5
---shortcuts local GLI = script.Parent.graphical_load_indicator local black = script.Parent.black_screen local random = Random.new() local local_mail_box = script.Parent.Parent.mail_box local new_mail_1 = Instance.new("StringValue", local_mail_box) local new_mail_2 = Instance.new("StringValue", local_mail_box) ---set black's transpaerency to 1 black.Transparency = 0 print("gradient is invisble") ---loop until black screen's transparency is 1 repeat wait(math.random(1, 10)) ---mail a request for local decimal generator new_mail_2.Name = "GLI_DG_max_dec" new_mail_2.Value = "1" new_mail_2.Name = "GLI_DG_min_dec" new_mail_2.Value = "0" ---apply given decimal to black screen print(black.Transparency) until black.Transparency == 1 print("gradient is visible") ---wait some time wait(math.random(1, 40)) ---make "graphical load indicator" value true GLI.Value = true print("GLI is shown")
script 2 error on line 2
---shortcuts local mail_box = script.Parent.Parent.mail_box local mail = mail_box:GetChildren() local mail_man = script ---delivery process function delivery(mail) ---carry all mail to post station (aka mail man's truck) mail.Parent = mail_man ---find out who it goes to ---deliver the mail end ---check for mail mail_box.ChildAdded:Connect(delivery)
they both get this specific message: mail_box is not a valid member of PlayerGui "Players.jeremqpmfpi.PlayerGui" - Client
maybe do
local Player = game.Players.LocalPlayer local Mailbox = Player.PlayerGui:WaitForChild("mail_box")
instead