i tried to make a overhead gui but the text didn't update
local MoneyLib = require(game.ReplicatedStorage.MoneyLib) local gui = script.Parent local char = gui.Parent.Parent local plr = game.Players:GetPlayerFromCharacter(char) local s = plr:WaitForChild("Values") while true do gui.Cash.Text = "Money: $".. MoneyLib.HandleMoney(tonumber(s.Money.Value)) wait() end