ok so code it shoud do dmg
try from line 41
local RS = game:GetService("ReplicatedStorage") local Debounce = {} local Combo = {} local punch = RS:WaitForChild("Ok") punch.OnServerEvent:Connect(function(Player) if Player.Character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall then return end if Debounce[Player] then return end Debounce[Player] = true if not Combo[Player] then Combo[Player] = 0 end local Character = Player.Character local Humanoid = Character.Humanoid Combo[Player] += 1 local Hit1 = Humanoid:LoadAnimation(script.C1) local Hit2 = Humanoid:LoadAnimation(script.C2) local Hit3 = Humanoid:LoadAnimation(script.C3) local Hit4 = Humanoid:LoadAnimation(script.C4) local Hit5 = Humanoid:LoadAnimation(script.C5) local v1 = {} local Eyes = Character.HumanoidRootPart.CFrame.LookVector local Distance = 4.5 local GeneralWaitTIme = .75 local OverallWait = 2.1 local RayCastPara = RaycastParams.new() RayCastPara.FilterDescendantsInstances = {Player.Character} RayCastPara.FilterType = Enum.RaycastFilterType.Blacklist local RayHitBox = workspace:Raycast((Character.HumanoidRootPart.CFrame).p, Eyes * Distance, RayCastPara) local function Speed() RayHitBox.Instance.Parent:FindFirstChild("Humanoid").WalkSpeed = 0 RayHitBox.Instance.Parent:FindFirstChild("Humanoid").JumpPower = 0 end local function Hitbox() if RayHitBox then if RayHitBox.Instance and RayHitBox.Instance.Parent:FindFirstChild("Humanoid") then if Combo[Player] == 5 then local BV = Instance.new("BodyVelocity",RayHitBox.Instance.Parent:FindFirstChild("HumanoidRootPart")) BV.MaxForce = Vector3.new(math.huge,math.huge,math.huge) BV.Velocity = Player.Character.HumanoidRootPart.CFrame.LookVector * 40 RayHitBox.Instance.Parent.Humanoid:TakeDamage(5) game.Debris:AddItem(BV,.5) Speed() else table.insert(v1, RayHitBox.Instance.Parent.Humanoid) v1[1]:TakeDamage(5) Speed() end end end end if Combo[Player] == 1 then Hit1:Play() Hitbox() wait(GeneralWaitTIme) end if Combo[Player] == 2 then Hit2:Play() Hitbox() wait(GeneralWaitTIme) end if Combo[Player] == 3 then Hit3:Play() Hitbox() wait(GeneralWaitTIme) end if Combo[Player] == 4 then Hit4:Play() Hitbox() wait(GeneralWaitTIme) end if Combo[Player] == 5 then Hit5:Play() Hitbox() wait(OverallWait) Combo[Player] = 0 end delay(.4,function() if RayHitBox then if RayHitBox.Instance.Parent:FindFirstChild("Humanoid") and v1[1] == nil then if Combo[Player] then print(Combo[Player]) RayHitBox.Instance.Parent:FindFirstChild("Humanoid").WalkSpeed = 16 RayHitBox.Instance.Parent:FindFirstChild("Humanoid").JumpPower = 50 end end else print("Not Found") end end) table.remove(v1, 1) Debounce[Player] = nil end)
help