When *;hours * is ran, the value says 0 but I clearly have more than 0 hours. Help is appreciated, thanks!
local DatastoreService = game:GetService("DataStoreService") local player = game.Players.LocalPlayer local hoursValue= Instance.new("NumberValue", player) player.Chatted:Connect(function(msg) if msg == ";hours" then wait(0.1) game.StarterGui:SetCore('ChatMakeSystemMessage', { Text = "You have " .. hoursValue.Value .. " Total hours"; Color = Color3.fromRGB(76, 255, 0); Font = Enum.Font.SourceSansLight; TextSize = 20; }) end end)