So i have this code here, and what its supposed to do is that if the part is touching this model called car, then every one second it should explode. The thing is, its neither exploding nor waiting for 1 second. Can any one help me plz?
local RESET_SECONDS = 1 local isTouched = false if not isTouched then isTouched = true - script.Parent.Touched:Connect(function(obj) if obj:IsDescendantOf(workspace.car) then local explosion = Instance.new("Explosion") explosion.BlastRadius = 1000000 explosion.Parent = game.Workspace explosion.Position = script.Parent.Position print('model touched') else print("couldn't find model") end wait(55) end) wait(RESET_SECONDS) isTouched = false