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I need help getting the player's face with GetChildren. Can anyone help me?

Asked by 2 years ago
Edited 2 years ago

Char = script.Parent Hum = Char:FindFirstChild("Humanoid")

if Hum == nil then script:Destroy() end

parts = {} fires = {}

function Trans()

workspace.die:Play()
workspace.die2:Play()
Joints = Char:GetChildren()
for a = 1,#Joints do
    if Joints[a]:IsA("BasePart") then

        table.insert(parts,Joints[a])
        Joints[a].Anchored = false
        Joints[a]:BreakJoints()
    end
end
for c = 1,40 do
    Run.Heartbeat:wait()
    for b = 1,#parts do
    end
end

end

function TransDelay() for c = 1,50 do Run.Heartbeat:wait() for b = 1,#parts do parts[b].Transparency = parts[b].Transparency + 0.02 end end for b = 1,#parts do parts[b]:Destroy() end end

Run = game:GetService("RunService")

Trans() TransDelay()

wait(1)

script:Destroy()


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Answered by 2 years ago

uh idk, im not that good, but have you tried setting variable for humanoid.parent? if you do that then uh do a if statement checking if the player's head exists then make another if statement checking if there is a face (called "Decal" btw) and if there is just get the id and change it to the decal you want to change it to.

if it doesnt work, please state so.

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