Pls Help
Error - DataStore request was added to queue. If request queue fills, further requests will be dropped. Try sending fewer requests.Key = 1744613578
Code
local dss = game:GetService("DataStoreService") local sv = dss:GetDataStore("Save1") game.Players.PlayerAdded:Connect(function(plr) for i,v in pairs(game.Workspace.Teleports:GetChildren()) do local tp = v.Bought local data local succ, err = pcall(function() data = sv:GetAsync(plr.UserId, v.Bought.Value) end) if succ then tp.Value = data print("Succ") end end end) for i,v in pairs(game.Workspace.Teleports:GetChildren()) do game.Players.PlayerRemoving:Connect(function(plr) local data = v.Bought.Value local succ,err = pcall(function() sv:SetAsync(plr.UserId, v.Bought.Value) end) if succ then print("Data Saved") else print("Error Data") warn(err) end end) end