https://medal.tv/clips/67944098/d13373CyAYbe?invite=cr-MSxKcnAsMjQ5MTMwNTks
local sound = Instance.new("Sound", script.Parent) sound.SoundId = "rbxassetid://1858323537" local meow = true local tent = script.Parent:GetChildren() local orginal = game.ServerStorage.Monster1 local copy = orginal:Clone() local spawnspots = game.Workspace.SpawnArea:GetChildren() local randomItem = spawnspots[math.random(1, #spawnspots )] script.Parent.Humanoid2.HealthChanged:Connect(function(changer) if script.Parent.Humanoid2.Health <= 0 then if meow == true then meow = false sound:Play() wait(3) script.Parent:Remove() wait(3) meow = true copy.Parent = game.Workspace print(randomItem) copy.PrimaryPart.Position = Vector3.new(spawnspots.Position) end end end)
so basically this is supposed to bring my model to one of the spawnspots, but it will only bring the primary part, and not the rest of the model. Do I need to weld it or is there something else I can do?