So I tried to disable or enable player's shiftlock for a gun system, but I can't find the way to do it(I tried changing the camera CFrame, making the Humanoid.AutoRotate false, but it didn't work as I wanted to.) Is there a way to do it?
If StarterPlayer has a shiftlock property then surely just do
game.StarterPlayer.Shiftlock = true
I may be a dumbass but still