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# How to disable or enable Player's ShiftLock with a script(not changing StarterPlayer properties)?

So I tried to disable or enable player's shiftlock for a gun system, but I can't find the way to do it(I tried changing the camera CFrame, making the Humanoid.AutoRotate false, but it didn't work as I wanted to.) Is there a way to do it?

game.StarterPlayer.Shiftlock = true