Hello, I just wrote a script that should "push" players or npcs. But it works only on NPCs. I don't know why. Here the script: (local script)
local mouse = game:GetService("Players").LocalPlayer:GetMouse() script.Parent.Activated:Connect(function() if mouse.Target then local model = mouse.Target.Parent print(model) if model:FindFirstChild("HumanoidRootPart") then if not model.HumanoidRootPart:FindFirstChild("PushR") then local f = Instance.new("BodyAngularVelocity") f.Name = "PushR" f.MaxTorque = Vector3.new(1000000,1000000,1000000) f.Parent = model.HumanoidRootPart f.AngularVelocity = Vector3.new(50,50,50) end end end end)
Help please, Thanks!