script.Parent.Touched:Connect(function(hit) if hit ~= game.Workspace.Spawner then -- the ~= means "Does not equal" local EX = Instance.new("Explosion") EX.DestroyJointRadiusPercent = 1 EX.Position = script.Parent.Position EX.BlastPressure = 10 EX.BlastRadius = 40 EX.Parent = script.Parent wait(0.2) script.Parent:Remove() end end)
And the spawner is not the spawn button just saying