I've been trying to animate an npc laying down, but everytime i hit play the npc jumps up. How do I stop this? I've tried adjusting the humanoid jump power settings, even turning off jump itself but still nothing is working. Please help
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Ok so try to find a way to detect if the AI needs to jump and then make it so it doesnt like if Humanoid.Jump == true then break end some like that ig ( its just a idea )bily1176— 3y
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What do you mean "animate an NPC laying down"? If you animate the NPC with a looped animation, anchor his root part then he wont get up or move at allRoiGipot1— 3y