so i made my own little KRISS Vector in roblox, Copied and pasted an UMP-45 reload animation, and it is kinda weird. Here is the video: https://www.youtube.com/watch?v=zawL5-SIVcc code:
reload={ stdtimescale=0.5; timescale=0.5; { {part="Trigger";c1=cf(0.24,0.23,-0.06)*angles(12*deg,-13*deg,-13*deg),t=0.9,eq="accelerate"}; {part="larm";c1=cf(-0.23,-0.75,0.44)*angles(95*deg,0*deg,12*deg),t=0.9,eq="decelerate"}; delay=0.8 },{ {part="larm";c1=cf(-0.31,-1.34,0.37)*angles(84*deg,-9*deg,-2*deg),t=0.4,eq="decelerate"}; {part="Mag";c1=cf(-0.05,-1.20,-0.54)*angles(156*deg,70*deg,-150*deg),t=0.4,eq="accelerate"}; {part="Flame";sound=true,soundid="http://roblox.com/asset/?id=147323220",p=1.6,v=1,d=0.3}; delay=0.12 },{ {part="Trigger";c1=cf(0.38,0.5,0.17)*angles(27*deg,-25*deg,-17*deg),t=0.7,eq={0,1.5,0.4,-0.1}}; delay=0.2 },{ {part="larm";c1=cf(-1.43,-1.42,1.71)*angles(124*deg,-5*deg,32*deg),t=0.4,eq="decelerate"}; {part="Mag",clone="dropmag",c1=cf(-0.92,-1,1.01)*angles(20*deg,70*deg,20*deg),transparency=1,t=0.1}, {part="dropmag",drop=true,transparency=0}, delay=0.4 },{ {part="Trigger";c1=cf(0.2,0.06,-0.05)*angles(0*deg,-14*deg,-40*deg),t=1.7,eq="smooth"}; delay=1 },{ {part="larm";c1=cf(-0.33,-1.91,0.29)*angles(95*deg,-4*deg,14*deg),t=0,eq="accelerate"}; {part="Mag";c1=cf(-0.05,-1.5,-0.40)*angles(-56*deg,0*deg,20*deg),transparency=0,t=0.7,eq="accelerate"}; delay=0.5 },{ {part="larm";c1=cf(-0.3,-1.43,0.05)*angles(100*deg,-11*deg,12*deg),t=0.4,eq="accelerate"}; {part="Mag";c1=cf(0,0.60,-0.50)*angles(0*deg,80*deg,0*deg),t=0.4,eq="accelerate"}; delay=0.25 },{ {part="Flame";sound=true,soundid="http://roblox.com/asset/?id=147323220",p=1.8,v=1,tp=0.7,d=0.5}; delay=0.1 },{ {part="Trigger";c1=cf(0.4,0.16,-0.05)*angles(10*deg,-15*deg,-35*deg),t=0.6,eq={0,1.5,0.4,-0.1}}; delay=0.4 },{ {part="larm";c1=cf(-0.3,-1.25,0.23)*angles(102*deg,-11*deg,12*deg),t=0.3,eq="decelerate"}; {part="Mag";c1="base",t=0,eq="decelerate"}; delay=0.2 },{ {part="Trigger";c1=cf(0.5,0.36,0.05)*angles(25*deg,-30*deg,-25*deg),t=0.6,eq={0,1.5,0.4,-0.1}}; delay=0.6 ---- },{ {part="Trigger";c1=cf(-0.09,-0.28,-0.15)*angles(-14*deg,-1*deg,13*deg),t=1.1,eq="accelerate"}; {part="larm";c1=cf(-0.57,0.03,-0.51)*angles(177*deg,-80*deg,55*deg),t=1,eq="decelerate"}; delay=1.1 },{ {part="larm";c1=cf(-0.57,0.03,-0.11)*angles(177*deg,-80*deg,55*deg),t=0.2,eq="accelerate"}; {part="Bolt";c1=cf(-0.04,0.35,-0.21)*angles(0*deg,90*deg,0*deg),t=0.2,eq="accelerate"}; {part="Flame";sound=true,soundid="http://roblox.com/asset/?id=152206302",p=1.5,v=1,tp=0.1,d=0.1}; delay=0.15 },{ {part="Trigger";c1=cf(-0.02,-0.05,0.05)*angles(10*deg,3*deg,13*deg),t=0.7,eq={0,1.8,0.3,-0.2}}; delay=0.1 },{ {part="Bolt";c1="base",t=0.2,eq="accelerate"}; {part="larm";c1=cf(-0.6,-0.23,0.10)*angles(177*deg,-80*deg,55*deg),t=0.4,eq="decelerate"}; {part="Flame";sound=true,soundid="http://roblox.com/asset/?id=152206337",p=1.5,v=1,tp=0,d=0.1}; delay=0.5 }, }; }
if you can talk to axisangle, who made the animations (im using the old OLD pf framework, so yeah) please ask him to help! that would be great!