I made a part that is acting as a camera this is the code
local Player = game.Players.LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local CurrentCamera = game.Workspace.CurrentCamera local NewCam = game.Workspace.MenuCam function changeMode() repeat wait() CurrentCamera.CameraType = Enum.CameraType.Scriptable until CurrentCamera.CameraType == Enum.CameraType.Scriptable end function changeCamera() CurrentCamera.CFrame = NewCam.CFrame wait() end changeMode() changeCamera()
but I cant get the player camera back! any ideas how to do this?