Here is my code currently, sorry if it is messy but I am really getting fed up as I have tried so many different things but the code refuses to acknowledge the Cash value
local config = script.Parent.Config local Lighting = game:GetService("Lighting") local Part = Instance.new("Part") local pointlight = Part:FindFirstChild("PointLight") script.Parent.Part.Touched:Connect(function(hit) if hit.Parent:FindFirstChildOfClass("Humanoid") then local plr = game.Players:GetPlayerFromCharacter(hit.Parent) if plr:FindFirstChild("leaderstats") and plr:FindFirstChild("Cash") then local leaderstats = plr:FindFirstChild('leaderstats') if leaderstats then if leaderstats.Cash.Value >= config.Cost.Value then leaderstats.Cash.Value -= config.Cost.Value if plr.leaderstats.Alpha.Value < 1 then leaderstats.AlphaBeta.Value = (leaderstats.Beta.Value * 1.2) leaderstats.Multiplier.Value += (config.Amount.Value * leaderstats.AlphaBeta.Value) end if leaderstats.Alpha.Value >= 1 and leaderstats.Beta.Value >= 1 then leaderstats.AlphaBeta.Value = (leaderstats.Beta.Value * 1.2) * (leaderstats.Alpha.Value * 2.5) leaderstats.Multiplier.Value += (config.Amount.Value * leaderstats.AlphaBeta.Value) end if leaderstats.Alpha.Value < 1 and leaderstats.Beta.Value < 1 then leaderstats.AlphaBeta.Value = 1 leaderstats.Multiplier.Value = leaderstats.Multiplier.Value + (config.Amount.Value * leaderstats.AlphaBeta.Value) end if leaderstats.Beta.Value < 1 then leaderstats.AlphaBeta.Value = (leaderstats.Alpha.Value * 2.5) leaderstats.Multiplier.Value += (config.Amount.Value * leaderstats.AlphaBeta.Value) end while wait() do if game.Players.LocalPlayer.leaderstats.Cash.Value < 1000 then wait(0.1) Part.Material = Enum.Material.Plastic pointlight.Enabled = false elseif game.Players.LocalPlayer.leaderstats.Cash.Value >= 1000 then wait(0.1) Part.Material = Enum.Material.Neon pointlight.Enabled = true end end end end end end end) script.Parent.Part.GUI.TextLabel.Text = "L"..config.Cost.Value.." = x"..config.Amount.Value