i'm making an elevator and I need the players to be welded onto it and I can't figure out how I do that
You first need to understand how welds work. A weld has 2 "attachments" called Part0 and Part1. So for example lets say we want to weld PartA with PartB, we put the weld object in lets say PartA, and we set the weld's Part0 as PartA and the weld's Part1 as PartB, they will get welded.
local PartA = workspace.Part1 local PartB = workspace.Part2 local weld = instance.new("Weld") weld.Parent = PartA weld.Part0 = PartA weld.Part1 = PartB --Both parts are welded.
Now using this try to weld the character to the elevator's floor.
You probaly wanna do sum like BottomOfElevator.Touched:Connect(function(hit) then find the player and weld them to the bottom