I want to use a trigger brick to cause an explosion in another brick. Thanks
Are you wanting to be able to click a brick and have another one explode?
If you just want to touch one brick to explode the other you can do the following:
First add in your two bricks and name them differently. For this example I label one "Touch", and another "Explode." Once you have the bricks in your workspace place a script into the Touch brick. In the script write the following:
function onTouched()--Function here local Exploding = game.Workspace.Explode--Sets Value local boom = Instance.new("Explosion") boom.Parent = Exploding boom.Position = Exploding.Position--Sets the explosion to the position of our brick boom.BlastPressure = 5e+005--Sets Parameter boom.BlastRadius = 15--Another Parameter boom.Name = "Explosion"--Names the Explosion end script.Parent.Touched:connect(onTouched)--Runs the script when the brick is touched
Let me know if you have any other trouble. Hope this helps.