I'm making a saving system using datastore2 that saves the porperties of every part in a grid. It's being added in a table, but when I try to save it to the datastore and print it, it doesn't seem to be printing anything.
ver = 2 --just using a wait for now, too lazy to make a click detector wait(10) local players = game:GetService("Players") local dataStore2 = require(1936396537) local userDataStoreName = ver.."SavingSys" local player game.Players.PlayerAdded:Connect(function(plr) player = plr end) local save = {} for i,part in pairs(game.Workspace.Playspace:GetChildren()) do if part then save[part.Name] = {["pos"] = part.Position, ["color"] = part.Color, ["mat"] = part.Material} end end dataStore2(userDataStoreName, player):Set(save) print(dataStore2(userDataStoreName, player))