help pls this is the parts of code that are important in this situation
local ServerStorage = game:GetService('ServerStorage') remoteEvent.OnServerEvent:Connect(function(player, gunPos, mosPos) local bullet = Instance.new('Part') bullet.Name = "Bullet" bullet.Parent = game.Workspace bullet.Shape = Enum.PartType.Ball bullet.Size = Vector3.new(0.5, 0.25, 0.5) bullet.BrickColor = BrickColor.new("Gold") bullet.Orientation = Vector3.new(0, -90, 0) local damageScript = ServerStorage:FindFirstChild('Damage'):Clone() damageScript.Parent = bullet