I was trying to store the player's info and trying to get it to print it. Attempting to print it produced an error.
--The Server Code local function getPlayerInfo() local AvatarInfo = Players:GetHumanoidDescriptionFromUserId(plr.UserId) local PolicyInfo =PolicyService:GetPolicyInfoForPlayerAsync(plr) local Info = { Name = plr.Name, UserId = plr.UserId, Avatar = AvatarInfo, PolicyInfo = PolicyInfo, Region = LocalizationService:GetCountryRegionForPlayerAsync(plr), Data = { GroupData = GroupData, LevelData = LevelData, BanData = BanData } } return Info end local playerInfo = getPlayerInfo() PlayerInfo.Register(plr.Name, playerInfo) print(PlayerInfo.Get(plr.Name).Name)--The error
--The module's code local PlayerInfo = {} return { Register = function(key, value) PlayerInfo[key] = value print("[PlayerInfo]: "..key.." has been registered") end, Request = function(key) return PlayerInfo[key] end }