Everything else works fine, the player's name shows up above the player's head, the level display GUI displays the level value on the player's UI, but I cant get the player's level to show up along with the player's username My code for the level is setup like this:
game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(char) -- Level local level = Instance.new("IntValue") level.Name = "Level" level.Value = 0 level.Parent = player end) end)
and the display user and level above head code is setup like this:
game.Players.PlayerAdded:Connect(function(player) local level = game.Players.LocalPlayer.Level local clone = script.Rank:Clone() clone.Parent = game.Workspace:WaitForChild(player.Name).Head clone.Frame.Name1.Text = player.Name clone.Frame.Rank.Text = level.Value player.CharacterAdded:Connect(function() local level = game.Players.LocalPlayer.Level local clone = script.Rank:Clone() clone.Parent = game.Workspace:WaitForChild(player.Name).Head clone.Frame.Name1.Text = player.Name clone.Frame.Rank.Text = level.Value end) end)
Every time I check the output it either says Level isn't a valid member of (my username) or attempt to index nil with Level
You can't Have a localplayer inside a regular script you already have a player argument inside the PlayerAdded Function.
if you want to call the level value if it's already created use this
local level = player:WaitForChild("Level")
if you want to call a character and you already have a CharacterAdded function use this instead
local head = char:FindFirstChild("Head")
you can also combine the two scripts just letting you know
game.Players.PlayerAdded:Connect(function(player) local level = Instance.new("IntValue") level.Name = "Level" level.Value = 0 level.Parent = player local clone = script.Rank:Clone() clone.Parent = game.Workspace:WaitForChild(player.Name).Head clone.Frame.Name1.Text = player.Name clone.Frame.Rank.Text = level.Value player.CharacterAdded:Connect(function(char) -- Character argument is already here so you don't need to find the character in workspace local head = char:FindFirstChild("Head") if head then -- Checking if head is not nil local clone = script.Rank:Clone() clone.Parent = head clone.Frame.Name1.Text = player.Name clone.Frame.Rank.Text = level.Value end end) end)