I am making a pathfinding ai dummy for a game and I get this error what should I do?
local function createPath(position) local path = pathFindingService:CreatePath() path:ComputeAsync(root.Position, position) end local function moveTo(position) local path = createPath(position) for i, waypoint in pairs(path:GetWaypoints()) do if waypoint.Action == Enum.PathWaypointAction.Jump then humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end if path.Status == Enum.PathStatus.NoPath then moveTo(position) end humanoid:MoveTo(waypoint.Position) humanoid.MoveToFinsished:Wait() end end
I get the error: Workspace.AIDummy.AI:42: attempt to index nil with 'GetWaypoints'
I forgot to return the path lol