I'm wondering how much storage or memory(I'm not sure what you call it regarding this) does Data Persistence use for the following: Bool values, String values, Int values, and Configuration.
Will it slow the game down if there's too much of it, and is it possible to see how much storage it's taking up?
Thank you.
This is called DataComplexity
and the Wiki has information about it.
Here's a starting article on the property of the Player object telling how much is currently used
This section of the Data persistence article may also be useful to you.