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help car falling out of world??

Asked by 3 years ago
Edited 3 years ago

how to fix this

function Spawne() 


    if script.Parent.Parent.Parent.Parent.car.Frame.Buy.Text == "Sold" then


        local Player = game.Players.LocalPlayer
        local clone = game.Workspace.Cars["Bugatti Chiron"]:Clone()
        clone.Parent = game.Workspace
        clone:MoveTo(Player.Character.Head.Position + Vector3.new(0, 0, 5))

    end

end

script.Parent.MouseButton1Down:connect(Spawne) 


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the car is falling oujt when spawned ghgg471 8 — 3y
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can collide = true didnt work ghgg471 8 — 3y
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Mybe it's getting flung in some way..? ZIRFAL3 17 — 3y
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i tried it on 2 cars both were super cars and also i tried on one normal car like the bloxburg one ghgg471 8 — 3y
View all comments (6 more)
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are you sure it has nothing to do with the car? L0RD_Bloxx -5 — 3y
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idk ghgg471 8 — 3y
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Is the code in a normal script or in a localscript? It's important this to be in a "normal" Script, so other players see the car or the scripts in the car works as intended PokeCrafterC 7 — 3y
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ok im gonna check ghgg471 8 — 3y
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im using a gui Button to spawn it so it dosent work in a local script ghgg471 8 — 3y
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the seat dosent work on the bloxburg car too if you spawn it ghgg471 8 — 3y

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