Im trying to get a frame to tween its "BackgroundTransparency" properties but it only works after i activate it on the second try in game. Ive also put a print after the tweens and it still prints it. Anyone know why?
local PlayerSitting local campart = script.Parent.Parent.Parent.Parent.CamPart local seat = script.Parent local tweenservice = game:GetService("TweenService") local tween3 local tween4 script.Parent:GetPropertyChangedSignal("Occupant"):Connect(function() if script.Parent.Occupant == nil then -- Player Jumped Out if PlayerSitting ~= nil then -- Player Is In Game (Did not Leave Game) local PlayerUI = PlayerSitting:WaitForChild("PlayerGui") local NeededUI = PlayerUI:FindFirstChild("PCGUI") -- Change this To Your GUI Name NeededUI.Enabled = false tween3:Play() tween4:Play() PlayerSitting = nil -- Set The Var to nil end else -- Someone Sat Down PlayerSitting = game.Players:GetPlayerFromCharacter(script.Parent.Occupant.Parent) game.Workspace.Events.Camera:FireClient(PlayerSitting,campart,seat) game.Workspace.Events.CameraReturn.OnServerEvent:Connect(function() local PlayerUI = PlayerSitting:WaitForChild("PlayerGui") local NeededUI = PlayerUI:FindFirstChild("PCGUI") -- Change this To Your GUI Name NeededUI.Enabled = true local tween = tweenservice:Create(campart.Parent.Screen.Main, TweenInfo.new(1),{ Color = Color3.fromRGB(255,255,255) }) local tween2 = tweenservice:Create(NeededUI.PCGUI, TweenInfo.new(1),{ BackgroundTransparency = 0 }) tween3 = tweenservice:Create(campart.Parent.Screen.Main, TweenInfo.new(1),{ Color = Color3.fromRGB(27, 42, 53) }) tween4 = tweenservice:Create(NeededUI.PCGUI, TweenInfo.new(1),{ BackgroundTransparency = 1 }) tween2:Play() tween:Play() print("yes") end) end end)