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Tryna make an animation play after using another(UNSOLVED) help please?

Asked by 9 years ago

I am trying to make an animation attack play after using another animation attack using Button1Down. Similar to Roblox's '"ClassicSword", how it has a lunge attack after it's slash from double clicking. My code isn't making the second animation active after using the first animation, May I have some help if fixing my loop please?

local animation = Instance.new("Animation")

animation.AnimationId = "rbxassetid://188046705"


game.Players.LocalPlayer:GetMouse''.Button1Down:connect(function()

local character = Player.Character

animTrack = character:WaitForChild("Humanoid"):LoadAnimation(animation)

animTrack:Play()
end)

if animation.AnimationId == nil then

local animation2 = Instance.new("Animation")

animation2.AnimationId = "rbxassetid://188253235"

game.Players.LocalPlayer:GetMouse''.Button1Down:connect(function()

local character = Player.Character

animTrack = character:WaitForChild("Humanoid"):LoadAnimation(animation2)

animTrack:Play()


end)
end

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