Hey all! I have a simple tween script to change the color of a part depending on the time of day. There are no errors or anything that comes up wrong when the script plays ingame, but the color of the part does not change whatsoever. I'm unsure if its because the color3.fromRGB is incorrect, or if there is another way I should make the tween. Here is the code:
local part = script.Parent local Info = TweenInfo.new(1) local Tween = game:GetService("TweenService"):Create(part,Info,{Color = Color3.fromRGB(0, 0, 0)})--Nighttime local Info2 = TweenInfo.new(1) local Tween2 = game:GetService("TweenService"):Create(part,Info2,{Color = Color3.fromRGB(159, 161, 172)})--Daytime if game.Lighting:GetMinutesAfterMidnight() > 17.2 * 60 then --Checks Nighttime Tween:Play() end if game.Lighting:GetMinutesAfterMidnight() > 7 * 60 then --Checks Daytime Tween2:Play() end
Unsure of what I should change as the script seems to be okay otherwise! Thank you very much!
Edit : Part is a union if that changes anything! The union has UsePartColor on! Thanks! I actually also changed and added a print function to check when it is daytime or nighttime to show me whether or not it works. It shows that it prints out the Daytime check, but not Nighttime. Here is the new script :
local part = script.Parent local Info = TweenInfo.new(1) local Tween = game:GetService("TweenService"):Create(part,Info,{Color = Color3.fromRGB(0, 0, 0)})--Nighttime local Info2 = TweenInfo.new(1) local Tween2 = game:GetService("TweenService"):Create(part,Info2,{Color = Color3.fromRGB(159, 161, 172)})--Daytime if game.Lighting:GetMinutesAfterMidnight() > 17.2 * 60 then --Checks Nighttime print("BrickNightCheck") Tween:Play() else if game.Lighting:GetMinutesAfterMidnight() > 7 * 60 then --Checks Daytime print("BrickDayCheck") Tween2:Play() end end
Hey all! I actually just ended up looking harder and found a solution that works! I found this users' post and just edited the script a little bit! Here is the post!
https://devforum.roblox.com/t/brick-color-changing-script-not-working/355581
And here is the script!
local part = script.Parent local Info = TweenInfo.new(1) local Tween = game:GetService("TweenService"):Create(part,Info,{Color = Color3.fromRGB(0, 0, 0)})--Nighttime local Info2 = TweenInfo.new(1) local Tween2 = game:GetService("TweenService"):Create(part,Info2,{Color = Color3.fromRGB(159, 161, 172)})--Daytime while true do wait(.1) local timeoday = game.Lighting.ClockTime if timeoday > 17.6 or timeoday < 6.4 then Tween:Play() --Nighttime else Tween2:Play() --Daytime end end
Might edit it a bit more down the line, but for now and for anyone looking for a script like this, it works for me! Thanks to those who read!