So, I'm currently trying to make a require module script that, when used in the dev console, would enable a user input service script, but the thing is, I clone it, and I don't know where to put it! I've tried the player character, I've tried the player, I've tried startercharacterscripts, I've tried starterplayerscripts, but nowhere it seemed to work. So where do I put the UserInputService script? (By the way, just incase this is wrong, it clones all the children in the module script + the module script, that might be the problem but I don't know (It puts all the children in the module script))
Script I'm Using:
local module = {} function module.Owner(owner) local playerOwner = game:GetService("Players"):FindFirstChild(owner) local clone = script:Clone() clone.Parent = game.StarterPlayer.StarterPlayerScripts script:WaitForChild("FindModulePlayer"):Fire(playerOwner) end return module
Module scripts don't run on their own. Here is a link to Module Scripts on the Roblox developer hub.