I just need to know how to make it so when you click a brick if you have enough cash, you get a tool, then you click it again, it removes the tool from your backpack.
Any help is appreciated! thanks!
local brick = workspace.Brick local cd = Instance.new("ClickDetector") cd.Parent = brick local tool = game.ReplicatedStorage.Tool local cost = 500 cd.MouseClick:Connect(function(plr) local plrTool = plr.Backpack:FindFirstChild(tool.Name) or plr.Character:FindFirstChild(tool.Name) if plrTool then plrTool:Destroy() else if plr.Money >= cost then plr.Money = plr.Money - cost plrTool = tool:Clone() plrTool.Parent = plr.Backpack end end end)
There might be a few typos and you would have to change the variables but this is the general crux of how you would do it.