I've been able to make a GUI to trigger a Roblox emote. The issue I have, though, is that the emote will stop if the character displays the 'idle' animation — that is, when it looks up, then right, then left. The emote doesn't continue afterwards.
Is there a way I can a) Stop this animation from happening to anyone entirely, or b) Stop this from affecting the emote?
To be clear — I am not talking about when a player walks around and that stops the emote, I am referring to the Idle Animation.