When a character is sitting in a VehicleSeat, is the weight of the character included in forces from body movers? How can I eliminate character mass for a vehicle script?
game.Players.PlayerAdded:Connect(function(plr) plr.CharacterAdded:Connect(function(chr) for i,v in pairs(chr:GetChildren()) do if v:IsA("Part") then v.Massless = true end end end) end)
if it doesn't work dm me on discord