I have made a building system and I want parts to get destroyed and have it fall down and the current script all works I just want to have the parts weld together when they are placed. Here is the script
local rf = game.ReplicatedStorage.MouseTarget Build = game.ReplicatedStorage.Build rf.OnServerEvent:Connect(function(Player, MouseTarget, TargetSurface) if MouseTarget.Parent.Parent.Owner.Value == Player.Name then local B = Build:Clone() B.Parent = MouseTarget.Parent.Parent.Blocks if workspace.CanBuild.Value == true then if MouseTarget.Parent.Parent.Name == "Plot1" and MouseTarget.Position.Z > -35 and MouseTarget.Position.Z < 27 and MouseTarget.Position.X > -31 and MouseTarget.Position.X < 31 or MouseTarget.Parent.Parent.Name == "Plot2" and MouseTarget.Position.Z > -107 and MouseTarget.Position.Z < -45 and MouseTarget.Position.X > -31 and MouseTarget.Position.X < 31 or MouseTarget.Parent.Parent.Name == "Plot3" and MouseTarget.Position.Z > -107 and MouseTarget.Position.Z < -45 and MouseTarget.Position.X > -175 and MouseTarget.Position.X < -113 or MouseTarget.Parent.Parent.Name == "Plot4" and MouseTarget.Position.Z > -35 and MouseTarget.Position.Z < 27 and MouseTarget.Position.X > -175 and MouseTarget.Position.X < -118 or MouseTarget.Parent.Parent.Name == "Plot5" and MouseTarget.Position.Z > 37 and MouseTarget.Position.Z < 99 and MouseTarget.Position.X > -175 and MouseTarget.Position.X < -113 or MouseTarget.Parent.Parent.Name == "Plot6" and MouseTarget.Position.Z > 37 and MouseTarget.Position.Z < 99 and MouseTarget.Position.X > -31 and MouseTarget.Position.X < 31 or MouseTarget.Parent.Parent.Name == "Plot7" and MouseTarget.Position.Z > -35 and MouseTarget.Position.Z < 27 and MouseTarget.Position.X > -103 and MouseTarget.Position.X < -41 or MouseTarget.Parent.Parent.Name == "Plot8" and MouseTarget.Position.Z > 37 and MouseTarget.Position.Z < 99 and MouseTarget.Position.X > -103 and MouseTarget.Position.X < -41 or MouseTarget.Parent.Parent.Name == "Plot9" and MouseTarget.Position.Z > -107 and MouseTarget.Position.Z < -45 and MouseTarget.Position.X > -103 and MouseTarget.Position.X < -41 then if TargetSurface.Name == "Top" then if MouseTarget.Name == "Part" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y + 2, MouseTarget.Position.Z) elseif MouseTarget.Name == "Build" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y + 4, MouseTarget.Position.Z) end elseif TargetSurface.Name == "Left" then if MouseTarget.Name == "Part" then B.Position = Vector3.new(MouseTarget.Position.X - 2, MouseTarget.Position.Y, MouseTarget.Position.Z) elseif MouseTarget.Name == "Build" then B.Position = Vector3.new(MouseTarget.Position.X - 4, MouseTarget.Position.Y, MouseTarget.Position.Z) end elseif TargetSurface.Name == "Right" then if MouseTarget.Name == "Part" then B.Position = Vector3.new(MouseTarget.Position.X + 2, MouseTarget.Position.Y, MouseTarget.Position.Z) elseif MouseTarget.Name == "Build" then B.Position = Vector3.new(MouseTarget.Position.X + 4, MouseTarget.Position.Y, MouseTarget.Position.Z) end elseif TargetSurface.Name == "Back" then if MouseTarget.Name == "Part" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y, MouseTarget.Position.Z + 2) elseif MouseTarget.Name == "Build" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y, MouseTarget.Position.Z + 4) end elseif TargetSurface.Name == "Front" then if MouseTarget.Name == "Part" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y, MouseTarget.Position.Z - 2) elseif MouseTarget.Name == "Build" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y, MouseTarget.Position.Z - 4) end elseif TargetSurface.Name == "Bottom" then if MouseTarget.Name == "Part" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y - 2, MouseTarget.Position.Z) elseif MouseTarget.Name == "Build" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y - 4, MouseTarget.Position.Z) end end end end end end)
here is what I tried to do to weld it but it didn't work
local rf = game.ReplicatedStorage.MouseTarget Build = game.ReplicatedStorage.Build rf.OnServerEvent:Connect(function(Player, MouseTarget, TargetSurface) if MouseTarget.Parent.Parent.Owner.Value == Player.Name then local B = Build:Clone() B.Parent = MouseTarget.Parent.Parent.Blocks if workspace.CanBuild.Value == true then if MouseTarget.Parent.Parent.Name == "Plot1" and MouseTarget.Position.Z > -35 and MouseTarget.Position.Z < 27 and MouseTarget.Position.X > -31 and MouseTarget.Position.X < 31 or MouseTarget.Parent.Parent.Name == "Plot2" and MouseTarget.Position.Z > -107 and MouseTarget.Position.Z < -45 and MouseTarget.Position.X > -31 and MouseTarget.Position.X < 31 or MouseTarget.Parent.Parent.Name == "Plot3" and MouseTarget.Position.Z > -107 and MouseTarget.Position.Z < -45 and MouseTarget.Position.X > -175 and MouseTarget.Position.X < -113 or MouseTarget.Parent.Parent.Name == "Plot4" and MouseTarget.Position.Z > -35 and MouseTarget.Position.Z < 27 and MouseTarget.Position.X > -175 and MouseTarget.Position.X < -118 or MouseTarget.Parent.Parent.Name == "Plot5" and MouseTarget.Position.Z > 37 and MouseTarget.Position.Z < 99 and MouseTarget.Position.X > -175 and MouseTarget.Position.X < -113 or MouseTarget.Parent.Parent.Name == "Plot6" and MouseTarget.Position.Z > 37 and MouseTarget.Position.Z < 99 and MouseTarget.Position.X > -31 and MouseTarget.Position.X < 31 or MouseTarget.Parent.Parent.Name == "Plot7" and MouseTarget.Position.Z > -35 and MouseTarget.Position.Z < 27 and MouseTarget.Position.X > -103 and MouseTarget.Position.X < -41 or MouseTarget.Parent.Parent.Name == "Plot8" and MouseTarget.Position.Z > 37 and MouseTarget.Position.Z < 99 and MouseTarget.Position.X > -103 and MouseTarget.Position.X < -41 or MouseTarget.Parent.Parent.Name == "Plot9" and MouseTarget.Position.Z > -107 and MouseTarget.Position.Z < -45 and MouseTarget.Position.X > -103 and MouseTarget.Position.X < -41 then if TargetSurface.Name == "Top" then if MouseTarget.Name == "Part" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y + 2, MouseTarget.Position.Z) elseif MouseTarget.Name == "Build" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y + 4, MouseTarget.Position.Z) end elseif TargetSurface.Name == "Left" then if MouseTarget.Name == "Part" then B.Position = Vector3.new(MouseTarget.Position.X - 2, MouseTarget.Position.Y, MouseTarget.Position.Z) elseif MouseTarget.Name == "Build" then B.Position = Vector3.new(MouseTarget.Position.X - 4, MouseTarget.Position.Y, MouseTarget.Position.Z) end elseif TargetSurface.Name == "Right" then if MouseTarget.Name == "Part" then B.Position = Vector3.new(MouseTarget.Position.X + 2, MouseTarget.Position.Y, MouseTarget.Position.Z) elseif MouseTarget.Name == "Build" then B.Position = Vector3.new(MouseTarget.Position.X + 4, MouseTarget.Position.Y, MouseTarget.Position.Z) end elseif TargetSurface.Name == "Back" then if MouseTarget.Name == "Part" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y, MouseTarget.Position.Z + 2) elseif MouseTarget.Name == "Build" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y, MouseTarget.Position.Z + 4) end elseif TargetSurface.Name == "Front" then if MouseTarget.Name == "Part" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y, MouseTarget.Position.Z - 2) elseif MouseTarget.Name == "Build" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y, MouseTarget.Position.Z - 4) end elseif TargetSurface.Name == "Bottom" then if MouseTarget.Name == "Part" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y - 2, MouseTarget.Position.Z) elseif MouseTarget.Name == "Build" then B.Position = Vector3.new(MouseTarget.Position.X, MouseTarget.Position.Y - 4, MouseTarget.Position.Z) end wait(.05) B.Touched:Connect(function(part) if part.Name == "Part" or part.Name == "Build" then local Weld = Instance.new("Weld") Weld.Parent = B Weld.Part0 = B Weld.Part1 = part end end) end end end end end)