im making a tower defence game and its with dummies but i have the problem that when the dummy dies it do unanchor and the pieces dont dissapear, i want to make him when die only dissapear, can someone help me?
You could get the Humanoid once its died then, remove the Dummy from the Humanoid. Something like this could go into the dummy.
character:WaitForChild("Humanoid").Died:connect(function() Humanoid.Parent:remove() end