Hello, this issue is ongoing for a few months now and I was trying to fix it a lot of times, but nothing worked, anyone knows any way how to fix it and get rid of the error?
The script is this;
local worlddeb=true local bcount=game.ReplicatedStorage.getBadgeCount:InvokeServer() local badgeCount=bcount.badge local UniqueTowerCount=bcount.tower
With the 2nd line being the one sending the TooManyRequests error.