When the player touches a brick a countdown pops up for 30 seconds. When the countdown ends the player dies and the script ends.
Can anyone help me here? i have been given this script.
function NewGui() local Gui = Instance.new("ScreenGui") Gui.Name = "Countdown Gui" local Tect = Instance.new("TextLabel",Gui) Text.Name = "Countdown" Text.Size = UDim2.new(0.3,0,0.3,0) --Adjust size Text.Position = UDim2.new(0,0,0,0) --Adjust position if wanted. return Gui end script.Parent.Touched:connect(function(Part) local Player = Game:GetService("Players"):GetPlayerFromCharacter(Part.Parent) if Player and not Player.PlayerGui:FindFirstChild("Countdown Gui") then local Gui = NewGui() Gui.Parent = Player.PlayerGui for i=30,0,-1 do Gui.Countdown.Text = i wait(1) end Player.Character:BreakJoints() end end)