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Script doesn't work when another player enters the game? [SOLVED!]

Asked by
Jurdy 0
9 years ago

game.Players.PlayerAdded:connect(function(p) wait(1) p.CameraMaxZoomDistance = 10 p.CameraMinZoomDistance = 10 p.NameDisplayDistance = 0 end)

-- when i join alone everything is fine, but when someone else joins it disables the whole script :(

please help!

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Please use a Lua code block NotsoPenguin 705 — 9y
0
i found out that i should use "for i, v in ipairs ( game.Players:GetChildren()) do" in order for it to work...SOLVED! :DDD Jurdy 0 — 9y

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Answered by 9 years ago

Please put your code in lua. If you do not know how to, simply click the blue bubble and add your code in the lines.

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Answered by 9 years ago

Hmmmm... Try using this:

game.Players.PlayerAdded:connect(function(p) 
wait(1) 
for i,v in ipairs(game.Players:GetChildren()) do
v.CameraMaxZoomDistance = 10 
v.CameraMinZoomDistance = 10 
v.NameDisplayDistance = 0 
end
end)

If this doesn't work then i'm sorry.

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