Nen = script.Parent.Parent.Parent.Parent.Parent.Nen x = script.Parent print("Running") function Changed() x.Size = UDim2.new(Nen.Value/100, 0, 1, 0) if Nen.Value < 1 then Nen.Value = 100 end end Nen.Changed:connect(Changed)
03:16:33.672 - Nen is not a valid member of Player 03:16:33.673 - Script 'Players.kingalpha1.PlayerGui.Nen.Backing.Bar.Main', Line 1 03:16:33.673 - Stack End
I have it to were a number value named "Nen" is inserted to the player with the value of 100.