local player = game.Players.LocalPlayer for i,v in pairs(player.PlayerGui:GetChildren()) do if v.Name == "ScreenGui" then v:Destroy() end end for i,v in pairs(player.Character.HumanoidRootPart:GetChildren()) do if v.Name == "Music" then v:Destroy() end end local music = Instance.new("Sound") music.Name = "Music" music.Parent = player.Character.HumanoidRootPart music.SoundId = "rbxassetid://5141421709" music.Volume = 2 music:Play() local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") local TextButton_3 = Instance.new("TextButton") local TextButton_4 = Instance.new("TextButton") Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame.Position = UDim2.new(0, 5, 0, -5) Frame.Size = UDim2.new(0, 200, 0, 300) Frame.BackgroundTransparency = 1 TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel.Size = UDim2.new(0, 200, 0, 60) TextLabel.Font = Enum.Font.AmaticSC TextLabel.Text = "Project XL" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 35.000 TextLabel.TextWrapped = true ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") local UserInputService = game:GetService("UserInputService") local MainFrame = frame local TopBar = TextLaber local Camera = workspace:WaitForChild("Camera") local DragMousePosition local FramePosition local Draggable = false TopBar.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then Draggable = true DragMousePosition = Vector2.new(input.Position.X, input.Position.Y) FramePosition = Vector2.new(MainFrame.Position.X.Scale, MainFrame.Position.Y.Scale) end end) TopBar.InputEnded:Connect(function() if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then Draggable = false end end) UserInputServerice.InputChanged:Connect(function() local NewPosition = FramePosition + ((Vector2.new(input.Position.X, input.Position.Y) - DragMousePostion) / Camera.ViewportSize) MainFrame.Position = UDim2.new(NewPosition.X, 0, NewPosition.Y, 0) end)
So you have quite a few naming errors in there but your main problem is that you're using the wrong variables.
local player = game.Players.LocalPlayer for i,v in pairs(player.PlayerGui:GetChildren()) do if v.Name == "ScreenGui" then v:Destroy() end end for i,v in pairs(player.Character.HumanoidRootPart:GetChildren()) do if v.Name == "Music" then v:Destroy() end end local music = Instance.new("Sound") music.Name = "Music" music.Parent = player.Character.HumanoidRootPart music.SoundId = "rbxassetid://5141421709" music.Volume = 2 music:Play() local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") local TextButton_3 = Instance.new("TextButton") local TextButton_4 = Instance.new("TextButton") Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame.Position = UDim2.new(0, 5, 0, -5) Frame.Size = UDim2.new(0, 200, 0, 300) Frame.BackgroundTransparency = 1 TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel.Size = UDim2.new(0, 200, 0, 60) TextLabel.Font = Enum.Font.AmaticSC TextLabel.Text = "Project XL" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 35.000 TextLabel.TextWrapped = true ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") local UserInputService = game:GetService("UserInputService") local MainFrame = frame local TopBar = TextLabel local Camera = workspace:WaitForChild("Camera") local DragMousePosition local FramePosition local Draggable = false UserInputService.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then Draggable = true DragMousePosition = Vector2.new(input.Position.X, input.Position.Y) FramePosition = Vector2.new(MainFrame.Position.X.Scale, MainFrame.Position.Y.Scale) end end) UserInputService.InputEnded:Connect(function() if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then Draggable = false end end) UserInputService.InputChanged:Connect(function() local NewPosition = FramePosition + ((Vector2.new(input.Position.X, input.Position.Y) - DragMousePostion) / Camera.ViewportSize) MainFrame.Position = UDim2.new(NewPosition.X, 0, NewPosition.Y, 0) end)
That should work, enjoy.