local Dialog = game.Workspace.Gojo.Head.Dialog.DialogChoice.beforeoof.oof
Dialog.DialogChoiceSelected:Connect(function(Player, Choice)
1 | Player:Kick() |
end)
im getting error ;/
DialogChoiceSelected is not a valid member of DialogChoice "Workspace.Gojo.Head.Dialog.DialogChoice.beforeoof.oof" - Server - Script:3
Dialogchoiceselected isn't a function for game.Workspace.Gojo.Head.Dialog.DialogChoice.beforeoof.oof