What I'm after is when you first load into the game a GUI will come up that stats that it's in BETA testing once they click I agree the GUI will disappear and go to another GUI that's the startmenu, once they click "Play Chapter One" it'll open a new GUI that gives some backstory on the game and then click the imagebutton and it'll return to the character.
game.StarterGui.MainMenu.Frame.Visible = true local player = game.Players.LocalPlayer local character = player.CharacterAdded local mouse = player:GetMouse() local camera = game.Workspace.CurrentCamera local defaultCFrame = camera.CFrame local view = 150 function updateCamera() camera.CFrame = game.Workspace.CameraPart.CFrame end wait(0.1) game.Workspace.CameraPart.Sound.Playing = true game:GetService("RunService").RenderStepped:Connect(updateCamera) script.Parent.Frame.Play.MouseButton1Click:Connect(function() wait(0.2) camera.CameraType = Enum.CameraType.Custom script.Parent.Frame:Destroy() game.Workspace.MenuCamera.Sound.Playing = false script:Destroy() end) game.StarterGui.NoteFromJoey:Destroy()
script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent:Destroy() end) game.StarterGui.NoteFromJoey.Frame.Visible = true
script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent:Destroy() end)
These are all the scripts I have, I don't exactly know how to go about making them load one at a time, I'm also having trouble with the camera not wanting to be scriptable.