When I'm standing still it goes where I want it to but if I'm moving it makes some of it go underground or just in weird angles I Know it's due to the torso moving but how will I go on about fixing it?
local Q = QSkill:Clone() Q.Parent = workspace Q.CFrame = torso.CFrame * CFrame.new(0,-2.7,0)
use HumanoidRootPart Instead 0f Torso Credits to -- phxntxsmic
local Q = QSkill:Clone() Q.Parent = workspace Q.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.7,0)