local m = game.ServerStorage.Clones.Noob:Clone() while true do wait(1) local cloned = m:Clone() cloned.Parent = script.Parent cloned:MoveTo(Vector3.new(math.random(-150,150), 10, math.random(-150,150))) cloned:makeJoints() end
This used to work, but it just randomly just broke, any ideas on why it broke?
Faulty line is local cloned = m.clone().
The problem is, you are cloning an object that is already been cloned.
I suggest you do this :
local m = game.ServerStorage.Clones.Noob while true do wait(1) local cloned = m:Clone() cloned.Parent = script.Parent cloned:MoveTo(Vector3.new(math.random(-150,150), 10, math.random(-150,150))) cloned:makeJoints() end