Working on an old roblox simulator and for obvious reasons, stencil shadows would be one part to making it accurate. Games like retro studio have been able to do it which means it IS possible, but I've been unable to find how. Since objects will be moving I obviously can't just use bricks or anything, and setting shadow softness to 0 is still blurry.
If anybody knows how or has any ideas can you tell me or point me in the right direction?
If you go in lighting and change the lighting technology to "Compatibility" and disable "Global Shadows" then you should get an old roblox type lighting..