IM trying to make it so whenever anyone goes on if they dont own a specific gamepass they would die.
Parent.Touched.Humanoid.Health = (function(hit) = 0 If Humanoid.MarketPlaceService.health = 100 (Function(NoHit) If Charecter.Humanoid.GamePass (Id) (Function(IfGamepassNotOwnedHIt.Break.Humanoid.BreakJoints) then (Function(noHitIFGamepassOwend) = NoCollision(function(NoCollisionIfGamepassOwned) If (function9IfGamePassNOtOwnedHit) Parent.touched.HumanoidHealth = 0