function DynamicSoftware.GetPath(destination) local path = PFS:CreatePath() if typeof(destination) == "Instance" then path:ComputeAsync(Jenny.HumanoidRootPart.Position,destination.HumanoidRootPart.Position) else path:ComputeAsync(Jenny.HumanoidRootPart.Position,destination) end return path end
I dont know why but when I use GetWayPoints() it returns Instance